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Interview with MentallyTill
If you’re interested in checking out more of Till’s art https://gorewhore.art/links/ Q: Why do you make the type of art you do? If you...
Jul 20, 2022

Uncanny Sound
One topic that’s always piqued my interest is the use of 8-Dimensional Sound to enhance immersion in video games, specifically horror...
Jul 10, 2022

The Science Behind the Undead: Fact Versus Fiction
This research paper was written as part of a final project in an English class at Marist College.
Jul 10, 2022

The Fight against Prejudice: Queer Portrayal on Children’s Television
This is a shortened version of my Honors Thesis project at SUNY Orange. Was selected to be presented at the Annual Beacon Conference.
Jul 10, 2022

Inspiration: Okami
One of my earliest inspirations that stuck with me to this day is the 2006 critically acclaimed Playstation 2 game, Okami. While I loved...
Aug 30, 2020

INSPIRING FEAR: MASAHIRO ITO
Date: September 2019 Masahiro Ito is best known as the creature designer for the first three Silent Hill video games and is considered a...
Oct 5, 2019

Five nights at Freddy's: User Interface case study'& Critique
Date: 2017 Introduction Scott Cawthon's Five Nights at Freddy’s series has been in the spotlight in gamer as well as mainstream culture...
Nov 8, 2017

The portrayal of mental illness in Night in the Woods: Mae Borroksi
Night in the Woods is an indie adventure game developed by Infinite Fall and released in early 2017. This game's characters are...
Oct 19, 2017

The Ethics of Implicit Queer Representation in games
Date: 2017 According to GLADD’s 2016-2017 report, of the 895 regular characters expected to appear on broadcast scripted primetime...
Oct 4, 2017
Articles & Research
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